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This tutorial will show you how to setup energyXT for audio recording.1) Setting up your PC or Mac for recording.
In energyXT go to File > Setup > Audio to open the audio driver properties.
Windows: you need ASIO drivers for audio recording in Windows. If there is no audio drivers available for your soundcard, you may download universal ASIO driver from http://www.asio4all.com
Select ASIO as your device and then select your Soundcard. Next make sure that the audio inputs are activated by a checkmark.
Mac OS X: select input device for recording and output device for playback and make sure that the audio inputs are activated by a checkmark.
Linux: JACK is required for recording on Linux. See this page for more info.
2) Create a new project for recording
Select File > New and then select Empty as your project type.
3) Create a new Audio track
Click the Quick-add track button and select Audio from the popup menu. This will create a new track and by default it should now receive input from your soundcard.
Double-check that audio input is routed to the audio track. Right-click the track and select Input from the popup menu, then verify that Audio in is activated by a checkmark.
You should now see some activity inside the audio track when playing your guitar (or mic connected to audio input on your soundcard).
If this is not the case, make sure:
1 - You have selected audio device properly in Audio Setup
2 - Audio inputs are activated by checkmark in Audio Setup
3 - 'Audio in' is routed top the audio track
4) Start recording
Well, before actually you start the recording there is a few things you can do. First you can enable the metronome. Click the Metronome icon in the toolbar to toggle it on/off, or right-click the icon for more options.
You may also want to turn off Looping in the main transporter if you want to record more than 4 bars. Just click the Loop icon to toggle looping on/off. Or press the 'L' key.
Next, to start recording click the Record button in the transporter. Or press the 'R' key.
When you are done, click the Stop button or press the 'Space' bar. If recording was successful you should see the recorded waveform in the audio track.
If you need to process the recorded audio file, right-click it and select Process from the popup menu. Here you can do things like normalize and even open the file in an external Wave editor.
6) The recording didn't sound right on playback, now what?
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Make sure your input signal is not too high, this will result in clipping and does not sound very nice.
http://www.energy-xt.com
Technical specifications
Audio engine
- 32-bit audio engine with time-stretching/pitch-shifting algorithm from zplane development
- Supports industry standard VST instruments and effects
- Thread-based disk streaming and audio recording
- Automatic plugin delay compensation
- Offline render to 16/24/32 bit mono/stereo wav files at any sample rate
- Runs with ASIO, ALSA or as VST plugin
- Streamlined interface with skinning support
- Arrange/dock editor windows into multiple tabs
- Transporter bar with metronome and tempo
- Browser with drag & drop of instruments, effects, samples and loops
- Modular component view for MIDI and audio routing
Sequencing and recording
- Unlimited MIDI, audio, drum, and folder tracks
- Master tempo, time-sig and marker tracks
- Track types: MIDI, audio, drum-samnpler and folder track
- Multi-track recording
- In-track editing of MIDI, audio, and drum events
- Track-mixer for easy mixing of selected track
- Arpeggiator with random and probability on each MIDI track
- Swing/shuffle control on each track
- MIDI, audio, and drum parts can be saved as self-containing library clips (.xtc)
- Parts can be ghosted (edit one part, and all other parts will be updated too)
- Clip-based automation of all Mixer and VST parameters
- Per sample forward/reverse and 3 resample modes: normal, re-pitch and stretch
- Popup-editor for MIDI and audio parts
- Supports 16/24/32 bit mono/stereo wav formats as well as REX2 (Win and Mac only)
- Per-channel trim, volume, pan, mute, and solo
Microsoft office 365 2019 v16 30. - Unlimited insert effects and send effects per channel
- 4-band equalizer per channel
- All parameters in the mixer can be automated from the sequencer and/or external MIDI in
- Any number of group channels can be added for sub-mixing
Synthesizer
- Phase modulation synthesizer and sampler in one
- Layer and split synthesized and sampled sounds
- Per-program reverb and delay effects
- Multi-mode filter with cutoff and resonance
- Poly, mono and glide
- Volume and filter envelopes
- 4 LFO's and 4 envelopes with 4 param destinations each
- Per-sound phaser and chorus/flanger
- Option to edit 'all' sounds at once
- Available effects: reverb, delay, guitar amp, chorus/flanger, phaser, bit crusher, filter, and compressor.
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- Any number of effects can be used in a chain